TOWARDS WIND-SIMULATION OF VIRTUAL 3D CITY MODELS IN A COLLABORATIVE VR ENVIRONMENT

Piepereit, R.; Beuster, A.; von der Gruen, M.; Voß, U.; Pries, M.; Wagner, U.

Virtual reality (VR) technologies are used more and more in product development processes and are upcoming in urban planning systems as well. They help to visualize big amounts of data in self-explanatory way and improve people’s interpretation of results. In this paper we demonstrate the process of visualizing a city model together with wind simulation results in a collaborative VR system. In order to make this kind of visualization possible a considerable amount of preliminary work is necessary: healing and simplification of building models, conversion of these data into an appropriate CAD-format and numerical simulation of wind flow around the buildings. The data obtained from these procedures are visualized in a collaborative VR-System. In our approach CityGML models in the LoD (Level of Detail) 1, 2 and 3 can be used as an input. They are converted into the STEP format, commonly used in CAD for simulation and representation. For this publication we use an exemplary LoD1 model from the district Stöckach-Stuttgart. After preprocessing the model, the results are combined with those of an air flow simulation and afterwards depicted in a VR system with a HTC Vive as well as in a CAVE and a Powerwall. This provides researchers, city planners and technicians with the means to flexibly and interactively exchange simulation results in a virtual environment.

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Piepereit, R. / Beuster, A. / von der Gruen, M. / et al: TOWARDS WIND-SIMULATION OF VIRTUAL 3D CITY MODELS IN A COLLABORATIVE VR ENVIRONMENT. 2019. Copernicus Publications.

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