BUNDLE ADJUSTMENT FOR MULTI-CAMERA SYSTEMS WITH POINTS AT INFINITY
We present a novel approach for a rigorous bundle adjustment for omnidirectional and multi-view cameras, which enables an efficient maximum-likelihood estimation with image and scene points at infinity. Multi-camera systems are used to increase the resolution, to combine cameras with different spectral sensitivities (Z/I DMC, Vexcel Ultracam) or – like omnidirectional cameras – to augment the effective aperture angle (Blom Pictometry, Rollei Panoscan Mark III). Additionally multi-camera systems gain in importance for the acquisition of complex 3D structures. For stabilizing camera orientations – especially rotations – one should generally use points at the horizon over long periods of time within the bundle adjustment that classical bundle adjustment programs are not capable of. We use a minimal representation of homogeneous coordinates for image and scene points. Instead of eliminating the scale factor of the homogeneous vectors by Euclidean normalization, we normalize the homogeneous coordinates spherically. This way we can use images of omnidirectional cameras with single-view point like fisheye cameras and scene points, which are far away or at infinity. We demonstrate the feasibility and the potential of our approach on real data taken with a single camera, the stereo camera FinePix Real 3D W3 from Fujifilm and the multi-camera system Ladybug 3 from Point Grey.