EXPLORING THE PROCESSES OF GENERATING LOD (0–2) CITYGML MODELS IN GREATER MUNICIPALITY OF ISTANBUL
3D models of cities, visualised and exploded in 3D virtual environments have been available for several years. Currently a large number of impressive realistic 3D models have been regularly presented at scientific, professional and commercial events. One of the most promising developments is OGC standard CityGML. CityGML is object-oriented model that support 3D geometry and thematic semantics, attributes and relationships, and offers advanced options for realistic visualization. One of the very attractive characteristics of the model is the support of 5 levels of detail (LOD), starting from 2.5D less accurate model (LOD0) and ending with very detail indoor model (LOD4). Different local government offices and municipalities have different needs when utilizing the CityGML models, and the process of model generation depends on local and domain specific needs. Although the processes (i.e. the tasks and activities) for generating the models differs depending on its utilization purpose, there are also some common tasks (i.e. common denominator processes) in the model generation of City GML models. This paper focuses on defining the common tasks in generation of LOD (0–2) City GML models and representing them in a formal way with process modeling diagrams.